pumpball
Launch

Pinocchio

$Pinocchio
bonding curve3% creator fee → vaultfee recipient lockedX Website
CA4CHgU7KEhcSTWaWwuqzNQz5shHYM6BS1jDHfo391rEsU

Found in Jupiter's GitHub: a wooden boy in a repo that promises "no dependencies attached." So we gave him a coin. No dev buy, no team supply, every callout answered with a buyback and burn. Every dev swears they won't sell. $Pinocchio keeps score.

Vault charging

updated 3s ago

100 PUMPin fees to the next shot

Trading fees refill the vault. Callouts still count: they queue and fire in order once it holds enough for a shot.

Each new callout fires one buyback-and-burn. pump.fun allows one callout per account every 6 hours.

Price
0.000930PUMP
Market cap
$3.9K
Burned
0.00%
Shots
0

0 tokens burned of 1B · 0 PUMP fired

Engine

last pass 2s ago · last shot —

holding
0.35blend

Budget below the floor worth spending gas on

Fires when the blend reaches 0.50, or as soon as any single term hits 1.00.

Callouts×0.300.00
Clock×0.351.00
Full vault×0.200.00
Dip×0.150.00
  • Standing budget

    earned and ready to fire

    0PUMP

  • Deployed

    spent on buybacks so far

    0PUMP

  • Claimed

    creator fees collected

    0PUMP

  • Vault balance

    PUMP in the vault right now

    0PUMP

  • Gas

    SOL that pays for its transactions

    0.029SOL

Address
CYmD3…5EBQV
Fee sharing
80% to vault, 20% platform, locked
Gas used
0 SOL

Callouts

0 heard · 0 standing

No callouts yet

Call it out on pump.fun. The first callout the keeper hears fires the first shot.

Shots fired

0 fired · 0 PUMP spent

No shots yet

A shot fires on a callout, or on its own after 20 minutes, a full vault or a dip, once the vault has earned enough to spend.